(Majestic DM voice)
3 months previous:
2 humanoid figures walk through a forest in the dim light, as the sun filters down through the trees. One of the figures drags a deer, bound at the feet. It struggles limply.
Tussin: “You expect me to believe that Dajani told you to make me drag the deer, specifically me? Grab hold of this thing you lazy bastard.”
Oland: “I’m not one to go against orders. Besides, it wasn’t Dajani, it was Nazin. Do you want me to tell him you didn’t appreciate his command?”
Tussin: “Nazin Redthorn told you to tell me to drag the deer? You’re a real piece of work, you know that. I’ve never even met him. Gods, Dajani herself has only addressed us as a group. I doubt either of them would recognize my face, let alone know my name to tell you. I’ll drag the damned thing, but only because I don’t want to listen to your bullywug anymore.”
Oland: "Fine, fine. We’re almost there anyway. Stop up. I’ve got to make it drink this. "
Tussin: "By the gods man, that smells like Orcus’ sweaty taint! What in the nine hells is it?
Oland: "Nevermind that now. Let’s just drag it out there before the Blackburrow sentries catch wind of us. Use your dagger, slit the beasts throat when we’re in the clearing. We say the words, and we’re gone, simple as that. "
Tussin: “Oh yes, drag the beast, slit it’s throat, say the words. You’ll recall we’re the same rank. How about I leave the beast here, and you can go slit your own throat for all I care.”
Oland: “Are you still mad about the barmaid? She wasn’t interested in you Tussin, for the last time, you’ve a face like like a wet sack of potatoes. And you smell like the potatoes have turned.”
Tussin: "Fine, here, look at me, here’s my potato sack face looking at my dagger, it’s done. I’m surprised the gnolls haven’t smelled my stink from here. You’re right, how could a fat old warty barmaid be interested in the likes of me.
Oland: “Say the words Tussin, we’ve got to say the words!”
Tussin: “I’ve got a few more words I’d rather say right now you woman stealing bastard!”
With that, the 2 men skulk off back into the trees.
(Still all majestical)
Upon returning to Aleview, Ghed spots you and hurries you off to a warehouse. Inside, you find an odd collection of creatures.
You recognize Grundbar the Dwarf from the silver mines, and close by his side is a Goblin in a dragon costume. Some Ogres mill about, in a foul mood, as they are eyed by some sturdy adventurer types. The Wizard King and Akivasha rest upon some crates, far from the rest of the gathering. Apparently the floaty bearded dude can actually touch the floor when he chooses. There’s a collection of citizens as well, most of which wouldn’t usually be seen together. Some are peasants, others middle class, and a few of the nobility. This last grouping seems to be getting along swimmingly.
Ghed: “The Iron Circle has grown a lot more aggressive. They’ve got patrols wandering the streets at random. They strike down anyone that gets in their way, or doesn’t answer questions. It seems you’ve pushed them a bit harder then they care for. Some of the people have had enough and are finally starting to fight back. They are less than organized, but they’ve finally agreed on a name, that’s something, hah!”
One of the upper class people joins you, “Greetings. We are the Knights of the Crescent Moon. We fight alongside you, against the beasts of the Iron Circle. Our crest represents the bright sun of righteousness eclipsing their standard.”
One of the lower class chimes in “That’s not what we said. The Crescent Moon shows the power of the little man. The moon goddess is granting us a bounteous harvest, and she smiles upon us, and blocks out the burning sun of the Iron Circle.”
The noble speaks again, looking embarrassed, “Well, I thought mine was better. Ghed has brought us all together here, representatives from groups you’ve allied yourselves with. We are throwing in with you as well, we’ll show these bastards that they can’t take our property from us.”
Ghed speaks up, forcing his way in front of the noble, "My old party and I have been keeping track of the creatures you’ve garnered good favor with. I think we can assemble a small force of decent fighters. I hesitate to use the word army, it’s well shy of that. It’s not going to be enough to storm the Iron Keep fortress, but it might be enough to distract their forces and get some folks on the inside. If we can deal with their commanders, I think the rest might falter.
Ghed: “If we can get the main force occupied with some good old fashioned chaos and chicanery, a smaller group could accompany you inside. That little Goblin feller has a few rituals he’s preparing. He and the Kings are going to try and perform scrying magic on the fortress. If all goes well, they’ll be able to give us the map of the keep, and a report of the creatures inside. They won’t be ready for a couple more days, but it’s exciting news. When they’re ready, I’m sure they could use some assistance from the likes of you. Until then, carry on as you would, but be careful. Don’t drawn any attention to us, or these fool Knights. I think the upper class are more filled with bravado than actual bravery.”